We usually use __asm int 3 in the code to hard code break points. But have you tried setting a __asm int 3 in a template function? Like...
template<>class T>> int Testfunc( T Obj )
{
__asm int 3;
return Obj++;
}
void main()
{
Testfunc( 1 );
};
The above code will never get compiled in vc6. It will generate the below error
"fatal error C1001: INTERNAL COMPILER ERROR
(compiler file 'msc1.cpp', line 1794)
Please choose the Technical Support command on the Visual C++ Help menu, or open the Technical Support help file for more information
Generating Code...Command line warning D4028 : minimal rebuild failure, reverting to normal build
Error executing cl.exe."
But the same code will compile fine in later versions of visual studio. Seems they have fixed the bug :)
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